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Pass, Dribble, Shoot, SCORE!

Posted By: Shannon Jarvis Irwin on July 14, 2015 12:02 AM| Views: 19024
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Place the poly dots on the gym floor surrounding the four basketball hoops. On the signal a student in front of each line passes the basketball over their head to the person behind them. The line continues to pass over their head until the last person in line receives the basketball. The last person then stands up and dribbles to any poly dot on the floor and shoots the basketball. If the student makes the shot, they get to pick up the poly dot and bring it back to their line. While the person is shooting the line moves back to make an empty spot at the front for the student to sit down and start passing overhead. Then the next student at the end of the line will receive the basketball overhead and attempt a shot, and so fourth. When all the poly dots are taken up, the game is called and a point value is given to the each different colored dot. (Don’t give point values to the dots until the end, so students will focus on shooting not adding dots) Have the teams add up their dots. The line with the most points wins the game. *Poly dots can be modified by only adding up certain colors (ex. Reds only, Green & Blue only

Rish wrote: on Sep 16, 2015 5:09 PM
Maybe the students that are standing in line not doing anything could do some sort of exercise. Push-Ups, Mountain Climbers, Jumping - Jacks, Sit-Ups. You could Number the students 1,2,3,etc. give them a task card with exercises to complete while they wait their turn to shoot a basket.
tony wrote: on Sep 20, 2015 11:54 PM
i play a game similar to this, but with hula hoops, polyspots and whatever i can find. i like your version with the overhand passing of ball in the line. dont listen to rish, this game is perfect
Daniel Tennessen wrote: on Oct 09, 2015 3:05 PM
Tony, let me see if I get this straight. I see at least 7 lines all with 4 students for a total of 28 students. 7 are active, and 21 are standing. And, each student would only be physically active 25% of the time, because they're only getting a turn 1 out of every 4 times someone goes. So, 75% of students are standing 75% of the class time. That is your idea of "perfect?" I have to disagree. I'm not saying this is not a worthwhile activity. It is, but there needs to be something else like Rish said. Even having them dribble with their non-dominant hand while waiting would be an improvement.
Robert Campbell wrote: on Nov 04, 2015 1:56 PM
Awesome game, they need a little rest between shots, and if your classes are 45 minutes like mine they get plenty of action! Great job!
Mike Rucker wrote: on Dec 17, 2015 8:49 AM
Good grief rish! are we having fun or in the military?
Dr John wrote: on Jan 05, 2016 11:58 AM
Everyone's got a good point but Daniel really nailed it. Great format for a game - challenging, active, skill practice, etc. AND there are too many kids inactive and getting limited skill practice regardless of how long the class lasts. At the least, increase the number of teams with no more than 3 on a team - or even better - 2 per team.
Sammi wrote: on May 04, 2016 3:12 PM
Looks fun! Thanks!
PEJody wrote: on Aug 16, 2016 2:11 PM
Great video Shannon! I do agree with Rish, Daniel and Dr. John regarding inactivity.Just needs tweaked a little! Considering the limited amount of PE time weekly, and inactivity level of kids at home/non PE days, they do need more activity time during PE class.
spindlerd wrote: on Sep 13, 2016 9:31 AM
I loved this concept but made some changes. I had the students choose partners and had them standing opposite each other in the center area of the gym. They had to complete 5 passes then one partner had to dribble to a basket, choose a poly spot on the floor to shoot from and dribble back with the spot (if they made the basket). Another 5 passes and the other partner would dribble and shoot. Instead of poly spots at the baskets, I have the "Run For the Money" discs which I used instead. When half of the spots at the baskets had been collected, I stopped the action to remind students of proper passing, dribbling, and shooting techniques. The partners counted their "money" which we shared with everyone, then we counted the number of discs which were collected. Then we continued until all the discs had been collected. The students thought it was great.
cmac21 wrote: on Mar 03, 2017 11:56 AM
Great game. Kids are so amp'd up and excited that none of them are going to care about jumping jacks etc. Let the kids bounce up and down with excitement in line cheering on their teammates. We are often so concerned with jamming in all of this activity we forget that what the kids want to do most is cheer each other on and enjoy the moment...PERFECT ACTIVTY
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