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Posted by: Todd Reed
Description: Hot Spotz is a fast paced game that involves dribbling, shooting, and most important team work. All students are active participants cooperatively working with their team to gain the most points by collecting Hot Spotz from around the basket. |
Uploaded: 01/25/10 |
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Posted by: Javier Roldan
Description: This is a fun and innovative game which involves teamwork to complete an objective. |
Uploaded: 01/29/10 |
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Posted by: Peter Boucher
Description: Dynamic new PE/Fitness game for all ages! |
Uploaded: 01/27/10 |
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Posted by: Todd Reed
Description: If you have larger class sizes Hot Spotz Tournament is a team oriented game that will motivate and challenge your students putting their shooting skills to the test. In my earlier video "Hot Spotz" I explained the point value of the polyspots, small cones, and large cones are according to their distance from the basket. |
Uploaded: 02/05/10 |
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Five Hawks Indiana Jones Course Posted by: Jim Schindler
Description: Obstacle Course with Indiana Jones theme |
Uploaded: 01/28/10 |
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Posted by: Theresa Sisk
Description: This is a very acitve game that keeps everyone involved. There are 3 ways to win this game. |
Uploaded: 10/18/09 |
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Posted by: Terri O'Bryant
Description: Divide the class into 4 teams. Each team is a certain color. The object of the game is to shoot their gatorball into the trashcan before the other team does. A point is awarded to the team that does that. The teams are set up around the center of the basketball court. The trashcan is placed in the middle of the court. The teams are put at the same distance from the trash can (according to grade level/skill). |
Uploaded: 01/31/10 |
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Posted by: Terri O'Bryant
Description: Students sit in a large circle. Inside the large circle is a smaller circle. 5-8students are selected to go inside the smaller circle. The students sitting in the large circle must roll a gatorball at the students> feet in the middle. There are normally 3-5balls being used (depending on your class size.) If a gatorball makes contact with a students> foot then that student is out and must leave the inside circle and go and sit on the outside circle. If the student leaves the boundaries of the inner circle, they are out and they have to go and sit on the outside circle. The last student standing in the middle, gets to play again. |
Uploaded: 02/05/10 |
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Posted by: Patricia Savage
Description: This rhythmic dance activity includes 4-5 students at each set of poles. Students jump inside and outside the poles while learning 5 steps: Bamboo Hop, Cross-Over, Bleking, Straddle, Straddle Turn. Students help others learn the steps then create their own routines. The poles are "knocked" on a three count rhythm - in - out - out! After the 5 introductory steps are taught, then we double cross the poles and have the students jump 4 at a time in the poles. This activity is great for aerobic endurance because the students jump, and jump, and jump and their heart rate goes up and they are having fun while getting exercise. Social interaction with each other in their group is awesome as they teach each other and help one another to learn the dance steps. |
Uploaded: 01/29/10 |
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Posted by: Terri O'Bryant
Description: This is a tag game and incorporates science. Three of the students are meteorites . These 3 students carry a gator ball. Three students are "repair ship," and they hold a hula hoop around them. (The amount of meteorites and repair ships can be changed according to your class size). The students do a locomotor movement such as walking, speed walking, skipping, galloping, etc. When the student is touched by a meteorite , they have to sit down. They are "space ship down". They can only get back in the game when a repair ship comes up to them and says, "space ship up." After playing for a few minutes change out the meteorites and the repair ship. |
Uploaded: 01/31/10 |
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Posted by: Jay Gustafson
Description: -Forward 4 steps. |
Uploaded: 03/03/10 |
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Posted by: Terri O'Bryant
Description: Divide the class into 14 teams (you can modify it according to your class size). Seven teams are on one side of the gym and seven are on the other part of the gym (vertical ends of a court). Place each team behind a color cone. These are the "Pirate ships". Players line up in a single file line and run out to the middle one at a time from each team to try to steal a piece of treasure from the island. When the pirate makes it back to their cone they place the treasure inside a hula hoop- the pirates> treasure chest. After all the treasures are gone from the middle, the pirates start taking from the other pirate ships. They can only take treasure from the pirate ships across from them (the other side of the gym.) They can not take the treasure from the pirate ships next to them. Which ever team has the most treasure when the music stops, wins a point for their team. |
Uploaded: 01/31/10 |
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Creative Fun Warm-ups for K-2nd Part II of II Posted by: Terri O'Bryant
Description: These warm-ups will get your students motivated for the activity for the day. Very creative and fun. Side stretches, cherry picking, jumping jacks, back stretches, body stretches, leg stretches. |
Uploaded: 01/31/10 |
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Posted by: Terri O'Bryant
Description: Students split into 2 teams. One team sits on the sideline of the basketball court and the other teams sits on the opposite sideline. The teams face each other. Seven players from each team get a scooter board. You could play more players from each team if you have more scooters. The seven players face each other from the back line of the basketball court and the game begins when the whistle is blown. The seven players can only use their feet to kick the ball. If they use their hands, a point goes to the other team. The object of the game is to have the ball hit the hanging mats at the end of the gym. The teams that are sitting on the sidelines are also active. They are the "bumpers." Their legs should be out and they can help kick the ball to their teammates when it comes to them. If they touch it with their hands, a point goes to the other team. If they leave the sideline they are sitting on, a point goes to the other team. |
Uploaded: 01/31/10 |
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Alunelul...A Romanian Folk Dance Posted by: Shann Griffith
Description: Using a double grapevine, single grapevine and a simple slide step, 2nd-12th Graders can perform a Romanian Folk Dance, and learn about another culture. |
Uploaded: 02/01/10 |
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Creative Fun Warm-Ups for K-2nd Part I of II. Posted by: Terri O'Bryant
Description: You have to be creative in order to get the students motivated to warm-up when they are young. Here is Part I of II of Creative Warm-ups for K-2nd. Kids love these warm-ups. Neck stretches, leg stretches, back stretches, frog jumps. |
Uploaded: 01/31/10 |
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Posted by: Scott Matek
Description: Trash can ball is a fun and energetic game that gets students heart rates up while teaching fundamental skills like throwing and catching as well as offensive and defensive skills. |
Uploaded: 01/26/10 |
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Posted by: Terri O'Bryant
Description: Students gather in the middle of the gym. A circle marked on the floor works well as a gathering place. The teacher chooses two students to be garbage collectors. They move to a designated starting point on the perimeter of the gym. Meanwhile the teacher has scattered at least 100 items (this depends on your class size…. it could be less or more) throughout the gym. The students are told that they have to pick up all the trash before the garbage collectors make it around the gym 3 times. The students can only pick up one item at a time and place it 2 trashcans. |
Uploaded: 01/31/10 |
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Posted by: Terri O'Bryant
Description: Tell the students they are going to play a tag game, and the purpose of the game is to stay away from the Grinch by working on aerobic endurance. Designate two to four people to be the Grinch, giving them santa hats to wear. Designate two to four people to be chimney sweepers by giving them feather dusters to carry. Everyone else is a Gift Giver. On the "go" signal, the Grinch tries to tag the Gift Givers. When tagged, the Gift Givers get stuck in a chimney (frozen position). The Gift Giver becomes unstuck when a chimney sweeper tickles him/her with the chimney sweep (feather duster). |
Uploaded: 01/31/10 |
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Posted by: Shannon King
Description: Jedi’s try to save the galaxy (beanbags) by running them from one side of the gym to the other. The Evil Empire stand with one foot on the Death Star in the middle of the gym and throw gator balls to try and hit Jedi shoulder or below. If Jedi is hit they have to drop the beanbag where they are…Now it’s a lost planet. This game rocks!! Great way to bring FUN back into PE and make a connection with the students on something they love….STARWARS!!! Great All Level game, but ideal for older students 3rd – 12th. |
Uploaded: 01/31/10 |
Results 1-20 of 309 in Media and Blogs
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